
I've only encountered one game on Steam where Windows and OS X ports were sold separately. If you pre-order it now, the moment it is available for macOS and Linux, you should be able to install it without problem. I assume the same will be the case for Civilization VI. The moment it was released for Linux, it suddenly appeared in my games list (which I restrict to games with Linux ports). I have multiple anecdotes regarding this, but recently I bought a small game called Turmoil when it was only available on Windows, because A) it was on sale and B) the developers had promised macOS and Linux ports in the future. Even platforms it will be ported to later.


So effectively, I probably will end up buying the game like a week or so after release.Īs for Steam, my experience is that if you own the game, you own the game for all platforms. Until Steam have Civilization VI listed for Linux as well, I won't be buying the game. Or if he installs Boot Camp on the Mac, he can just use that (though I'd think that a 2011 MacBook Pro might be a bit underpowered for a newly released game like Civ 6). That way he can have computers with two different operating systems in the house, and play on whichever one he wants. I'd say if the OP wants to cover his bases, then buying through Steam is the way to go. As it is, I have access to both versions of both games because they came through Steam. Since some of the best mods for Civ 5 are Windows only, I tend to play Civ 5 on Windows using Boot Camp, But I play Europa Universalis using the Mac version. In fact, I'd say that buying games on the Mac App Store is generally a bad idea precisely because you do not then have access to the Windows version, which you do get on Steam. You could purchase the Mac version of Civ 5 through Steam and happily play that version and take no notice of whether or not a version was available on the Mac App Store. Click to expand.Sorry, but that doesn't seem to make any sense, unless I misunderstand what you were trying to say.
